C# Interview Questions and Answers for freshers and experienced are below
Object-oriented programming (OOP) is a programming language model organized around objects rather than "actions" and data rather than logic. Historically, a program has been viewed as a logical procedure that takes input data, processes it, and produces output data.
2. Explain about C# Language.
C# is a OOPs language, .net framework use to compiled it, to generate machine code.
3. Types of comments in C#?
Single line comments
// for single line comments
Multiple line comments
/* for multi line comments */
XML tags comments
/// XML tags displayed in a code comment
4. Top reason to use C# language?
- Modern, general-purpose programming language
- Object oriented.
- Component oriented.
- Easy to learn.
- Structured language.
- It produces efficient programs.
- It can be compiled on a variety of computer platforms.
- Part of .Net Framework.
5. feature of C# language?
- Boolean Conditions
- Automatic Garbage Collection
- Standard Library
- Assembly Versioning
- Properties and Events
- Delegates and Events Management
- Easy-to-use Generics
- Indexers
- Conditional Compilation
- Simple Multithreading
- LINQ and Lambda Expressions
- Integration with Windows
6. What is a Class?
a set or category of things having some property or attribute in common and differentiated from others by kind, type, or quality.
7. What is object?
Objects are created from Classes, in C#, is an instance of a class that is created dynamically. Object is also a keyword that is an alias for the predefined type System.
8. What is Constructors, explain with syntax
A is special method of the class that will be automatically invoked when an instance of the class is created is called as constructor.
Constructors are mainly used to initialize private fields of the class while creating an instance for the class.
When you are not creating a constructor in the class, then compiler will automatically create a default constructor in the class that initializes all numeric fields in the class to zero and all string and object fields to null.
Syntax.
[Access Modifier] ClassName([Parameters])
{
}
9. Types of Constructors
- Basically constructors are 5 types those are
- Default Constructor
- Parameterized Constructor
- Copy Constructor
- Static Constructor
- Private Constructor
10. index value of the first element in an array?
first element is 0 (zero). In a Array.
11. Different between method overriding and method overloading?
In Overriding methods it will create two or more methods with same name and same parameter in different classes.
while Overloading it will create more then one method with same name but different parameter in same class.
12. Explain use of Abstract and Sealed Classes in C#?
The abstract keyword enables you to create classes and class members that are incomplete and must be implemented in a derived class.
The sealed keyword enables you to prevent the inheritance of a class or certain class members that were previously marked virtual.
13. What is Static Classes?
A static class is basically the same as a non-static class, but there is one difference: a static class cannot be instantiated.
In other words, you cannot use the new keyword to create a variable of the class type. Because there is no instance variable, you access the members of a static class by using the class name itself.
14. Explain Static Class Members.
A non-static class can contain static methods, fields, properties, or events.
The static member is callable on a class even when no instance of the class has been created. The static member is always accessed by the class name, not the instance name. Only one copy of a static member exists, regardless of how many instances of the class are created.
Static methods and properties cannot access non-static fields and events in their containing type, and they cannot access an instance variable of any object unless it is explicitly passed in a method parameter.
15. Which are Access Modifiers available in C#?
All types and type members have an accessibility level, which controls whether they can be used from other code in your assembly or other assemblies.
You can use the following access modifiers to specify the accessibility of a type or member when you declare it:
- public: The type or member can be accessed by any other code in the same assembly or another assembly that references it.
- private: The type or member can be accessed only by code in the same class or struct.protected: The type or member can be accessed only by code in the same class or struct, or in a class that is derived from that class.
- internal: The type or member can be accessed by any code in the same assembly, but not from another assembly.
bool, byte , char, decimal , double, float, int, long, sbyte , short, uint, ulong, ushort.
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